Notes & Combos
Pretty standard list I guess (I'll explain the ED lol). Obv handtrap choices are personal preference. Droll was mostly just a Crossout target but it did help sometimes when I drew it.
The main standout is probably the 1x Bonfire over the third Trudea. My reasoning for this is because I'd rather have the Bonfire to help thin the deck + give me intel on if opp has Ash/Purge in hand. It really felt terrible to have Atrii or Legatia draw you into yet another Trudea during the opp's turn. I never missed the third Trudea. Call me crazy, but it's what worked for me.
With Centurion's new combo line, roach absolutely kills us so 2x CBTG and 1x Crossout felt necessary. It's also good against Ogres and Veilers which are everywhere now thx to Blue-eyes.
ED: Goblin, Dingirsu are wildcard picks & easily replaceable. They did a good job of catching the opponent offguard and did help me win a game or two... but I pretty much never used them. 15th card used to be Supernova, but cut it to add second Primus (and forgot to lol). Also, Primus is an absolute house. The non-target pop has won me a lot of games which is why I ended up wanting the 2nd copy. I would replace Goblin with second Legatia if I had another copy.
Replays
Unfortunately, I don't have any replays of this exact list. I did a lot of swapping around of cards for the M3 to M1 climb. But the swaps were mostly adding/removing certain handtraps, adding/removing Bystials, or replacing Nib with S.Poly and vice-versa.
I do have replays of similar lists so I can add my ID in the comments if need be.