Chimera

Master I from on April 26th, 2025
cp-ur 1020 + cp-sr 540
45 cards

Notes & Combos

Cut Maxx C - really low impact since most of the games are versus Blue-Eyes. They don't give enough draws and easily countered because although they don't run called by grave they run ash blossom so it either doesn't resolve or they just give 0-2 draw. Pass with drillbeam/majesty/seals + handtraps.

It was better for me just draw devastating and hard to counter handtraps like Ash, Ogre, and Imperm or Breakers like Spoly, Fiendsmith Engine, or Patchwork.

Either forcing them into half boards with low resources or I just beat them with gas since Chimera Grind Game is also crazy.

Non-Engine Choice - Ash for roach + fuwa , good vs most decks, makes BEWD go neg on wishes. Ogre good vs most matchups like BEWD, SE, Memento. Imperm since it does something vs any deck and destroys rogue decks, helps vs stun can't go wrong but 2 copies is enough. Spoly good vs everything and removes blue eyes bodies unlike eclipse. Talent over eclipse since talents beats more handtraps especially since Maxx C + Fuwaloss is legl.

Extra Deck - Duke of Demise and Mythical King Of Phantom Beasts are the best extra deck pieces. 2x Mythical King cause mid-range meta so grind game is important. Necroquip to give engraver the extra body for Sequence or Ceasar plus she gives a draw 1 if you can actiave Coatl Cornfield. Very important since she enables me to go Ceasar before going into Sequence Summon Duke so Swordknight doesn't walk into Nibiru which is the only blowout. Didn't Need Fiendsmith Lacrima but will change my mind once we get Lacrima Scarlet Sorrow since those two together turn Engraver and Tract into full boardbreaker. Garura and Mudragon for super poly targets is enough.

Azamina, Diabelleze - Nope not needed, Duke already gets me to MSK, Never lost to Breaker Tenpai or Breakers in general even without Diabellze. So no need to run the extra bricks.

DUKE OF DEMISE IS THE GOAT 111-494-339 FOR REPLAYS

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