Traptrix

Master I from on September 16th, 2024 • 1 comment
cp-ur 810 + cp-sr 510
13 UR Craft Required 4 UR SD/Bundle/PVE
40 cards

Notes & Combos

The main point of this build is using Vivid Tail/Black Goat/Holeutea as discard fodder for cards like Forbidden Droplet, Traptantalizing Trap Tune or another Holeutea.

Vivid Tail is a really good tech card for Traptrix since you can dodge targeting effects/destruction effects + with a link summoned Sera you can recycle it from grave for free. Something to keep in mind is if you need to dodge an imperm/veiler/or something similar and you have Holeutea + Vivid Tail in hand.

  1. Traptrix Normal summon effect, which gets responded with an imperm/veiler.
  2. Discard Vivid Tail with Holeutea
  3. Return monster with Vivid Tail GY effect.

This play is kinda bad, and you'd probably just want to summon Sera and use her effect instead. But funnily enough it's relevant against Tearlaments.

Abyss Dweller is really good in the format since it really hurts the meta decks rn. The most cutable cards in the extra deck are probably Accesscode and Cowboy. Cowboy did come in handy for its attack position effect, but I think you might be better off using Exosister Asophiel instead.

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Replays

Replays on ID: 964-788-569


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7 months ago

HOT!

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