
When konami remembers they exist considering the last actual wave of support was 7 years ago

It makes sense, given Red-Eyes was never the fan favorite of the duel monsters anime. Blue-Eyes and DM will always get more support because of the anime fans out there. Still sad though....

There is no red eyes fans because there is no playable card in this deck...if it was just playable you would see ppl who love it

Honestly in this version the goal is to burn to death before the opponent can do anything. I do have an another decklist that isnt ftk related that does use kash more as an engine rather than free level 7 bodies but I havent been playing it recently even though it is likely the better deck especially in this format.
That deck also was able to make it top 16 in a tournament a little while back as well but publically never got to share the decklist : https://www.masterduelmeta.com/saved-decks/664923b634e4ef4ac82cfdbb

Sorry for writing in an old post but I LOVE Red-Eyes and just finished making this deck, I am relatively inexperienced with Yu-Gi-Oh and would like some help in learning how this deck should be played or what the playstyle should be. I apologize for the simple question but I would love to be able to use this deck to its full potential! thanks for any help!

Ah yeah man all good. so the main goal is usually to ftk the opponent before they play. Via inferno fire blast and/or red-eyes soul(via red-eyes spirit)
Black Metal Dragon the main goal you want to see going BMD->link into striker dragon and grab red-eyes darkness metal dragon off BMD search. -> summon REDMD by banishing striker then revive BMD -> link into verte and grab red-eyes spirit(the trap)
The level 7 engine side with meteor, kash, vishuda, and noctovision are more to relate to galaxy tomahawk turbo into saryuja to deep draw/hand fix. Mostly wanting to see certain combos of cards such as:
- Meteor + Noctovision
- unicorn+any level 7
- Fenrir himself(grab riseheart then NS summon him so you dont get locked)
In which case you would do the 2 level 7s to make GT then summon all the tokens-> link 2 tokens into I:P, 1 token into link spider-> link link spider, I:P, the last token, and GT into saryuja to get a draw 4. If you see IFB and/or BMD you usually are gonna cook by doing the earlier combo above (just by making saryuja special the BMD). Although you do not kill unless you see 1 IFB+BMD or 2IFB and a way to make verte anaconda
Also if you are going 2nd you can always attempt to get in some damage via the level 7s make GT/REDMD goes into verte you have in field before they combo away. All damage helps in the end